Skip to main content
CUB LAB / Historical strategy world

ROMAThe Republic.

A Republic is not inherited. It is built — and defended. Raise your settlement, command your legions, and turn every battle into a decision that matters.

Real-time strategyArmy & settlement systemsPlayable development build

Development version — not a final commercial release. A capable device is recommended.

01 / The world

Lead.
Build.
Prevail.

Ancient warfare is more than a contest of numbers. Position, discipline, morale and resources shape the outcome. ROMA gives you command of the field — and responsibility for what you build behind it.

From a growing settlement to the moment two formations collide, the game explores what it takes to hold a Republic together.

An original Roman formation diagram, not a gameplay screenshot
01 — Command

The field is yours to shape.

Lead regiments through tactical formations, terrain, morale and live engagements. The battle responds to decisions, not a scripted sequence.

An original Roman settlement drawing, not a gameplay screenshot
02 — Build

A Republic needs more than soldiers.

Gather resources, establish defences and build a settlement that can sustain a campaign. The choices beyond the battlefield matter.

Regiments & formationsDevelopment system
Settlement systemsDevelopment system
Long-form strategyDevelopment system
03 — Project facts

A Republic in progress.

ROMA combines regiment-level command, formations, settlement building and resource systems. The existing browser prototype is playable; the full commercial game is not yet released.

No paying users, external playtest retention, Steam release date or publisher agreement is claimed.

Genre
Historical real-time strategy
Playable now
Web prototype
Platform
Browser; PC roadmap under evaluation
Commercial status
Seeking publisher assessment
Request project materials ↗
Explore the world

Make history
playable.

Explore the live web prototype or request materials for publishing and financing discussions.

Inspired by history; a game, not a claim of documentary reconstruction. Visuals on this page are original concept illustrations, not gameplay captures.